Re: Re: MCNSA FACTION WAR

Front Page Forums MCNSA MCNSA FACTION WAR Re: Re: MCNSA FACTION WAR

#5678
PatHeist
Participant

IMPORTANT UPDATE

Camps will be built within the days following server migration completion.
Camps will be as follows:
Bishcar:
Bishops
Cardinals
-Accepted others*

Prider:
Elders
Priests
-Accepted others*

*The nature of accepted others will be determined as the war progresses.

The camps will contain:
Names of people on both teams, listed on signs with correct capitalization.
A private chest for each player to store their survival, non-war goods.
A chest, furnace, crafting and enchanting area for team use.
A defensive building for capture the music disk runs.
A small mine, facing AWAY from the battle field.
Decorative tents, flags and huts in the team colors and a fireplace.

The camps will be located as:
Bishcar:
Flat area on top of hill, overlooking plains region.
Prider:
Inside forest, hidden away from battle area.

RULES SECTION

RULES REGARDING TEAM RESOURCES
The team mine, enchanting, smelting and storage area is to be used for team resources.
Some team resources may be provided at start of war, or certain times throughout it. Other than that, it is up to the team members, and wealthy spectators to donate to the team resource chests. Note that upon donating, taking resources back will be considered stealing from the team, unless the team agrees you can withdraw your donation. This withdrawal needs to be approved by a team leader and at least two team members.
You can use your own equipment without donating it first, and have it not be considered a donation, but if you die in battle, this equipment will be the property of whichever team claims it, be it the enemy team, your team, or you reclaiming it for your own team.
Team chests will be locked to members of the team, and excess resources may be temporarily moved over to a chest managed by respective team leaders. Note that all team leaders will have access to all chests.
If team leaders consider one team to be gaining an excessive and unfair advantage in gear stockpile, this gear may be moderately managed, and moved between teams. This, however, shouldn’t need to happen unless extreme situations occur.
After the war, gear will be divided between members of respective teams in a fair manner, as evenly as possible. Although exact value sharing may not be guaranteed.

Team leaders should note that they have a responsibility to equip, care for, and make as best fun for their teams ahead of themselves, unless they are carrying a music disk that is to be captured.

RULES REGARDING BEHAVIOR
Normal server rules still apply.
No harassment will be tolerated between teams.
No PVP will be accepted outside battle areas.
You may request attacks to stop at any time, but you may not do so in an attempt to trick other players. This is only if you want to opt out of the war, or if you wandered into the area by accident for other purposes. Remember, though, that if a player requests you to stop, you must do so even if you suspect they are playing dirty.
If this war is in any way seen to divide the server, or cause trouble for specific players, it will be put on indefinitive hold until any and all issues have been completely resolved in aid of a server moderator.

Also, remember that anything written here is subject to update or change at any time, and what we will do our best to update you if this is the case.

MOST IMPORTANT RULE
Have fun.

This might not sound serious, but it is. If this escalates beyond having fun, into anything serious, we may not be able to continue the activity, or do anything similar in the future.

Thank you for your patience reading, and for joining in on our fun!
/PatHeist